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VIRTUOS - SENIOR VFX ARTIST (Chengdu)

Location:

China, Chengdu
Department:

ART
Responsibilities:
Design and visually develop effects for real time 3D games.
Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements.
With a high level of technical understanding be able to evaluate and implement performance optimizations.
Be well versed in various software and pipelines and understand how and when best to apply which pipeline for greatest impact.
Retain and grow a deep knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.
Able to impart, mentor and develop more junior artists in best practices and approaches.
Gather suitable reference for guidance for themselves and others.

Abilities
Strong technical understanding and ability to pick up new tools efficiently.
Large range of software knowledge including modeling, UV, texturing, materials and shaders, particles systems, UE4 and Unity.
Able to translate reference materials into high fidelity game VFX.
Strong understanding of physical and animated movement.
Flexible in VFX styling including – Realistic, Asian and cartoon styles.

Qualifications:
Have related industry working experience PC or Console Visual Effects experience required.
Strong proficiency with Maya and Adobe Photoshop. Also Max and game engines like Unreal or Cryengine.
Solid understanding of computer graphic fundamentals and video game art production pipelines
Strong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form.
Worked on at least one successfully shipped title.
Ability to self-manage and prioritize multiple requests in a dynamic environment.
Excellent communication skills.
Demonstrated ability to own and drive.
Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering.

WITH YOUR APPLICATION
Please show samples of your work that show your ability to create models and/or texture maps used by your vfx.
Demonstrate a range of styles.
Images of sprites, textures and/or recorded effects in action are helpful.

If you are excellent in gaming industry,please apply here: Protected content (with details of source and position you are applying for). Or through Protected content

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